Subterranean (2024)

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"Subterranean"
Subterranean (1)
Connections
Information

Internal name

SB (Subterranean)

Subregions

Depths
Filtration System

Rooms (Screens)

Subterranean (34) 56 (209)
Subterranean (35) 72 (257)

Shelters

Subterranean (36) 7
Subterranean (37) 9
Points of Interest (Spoilers)
Subterranean (38) Dark Magenta Pearl (Subterranean)
Subterranean (39) Teal Pearl
1 Subterranean (40) Scavenger Merchant
Two Sprouts, Twelve Brackets

Subterranean is a late-game region that consists mostly of long, dim tunnels filled with dilapidated trains. It is the final region visited when following the intended path as any Subterranean (41)Subterranean (42) Slugcat. The dark pipes of Filtration System connect Subterranean to lower Subterranean (43) Drainage System and to the caves of the Depths Subterranean (44).

Contents

  • 1 Overview
  • 2 Creatures
  • 3 Points of Interest
  • 4 Gallery
  • 5 Subregions
    • 5.1 Filtration System
    • 5.2 Depths
  • 6 Arena Mode Unlockables
  • 7 Trivia
  • 8 Maps
    • 8.1 Interactive Map
    • 8.2 Expedition

Overview

Subterranean spans both sides of the world, connecting to Subterranean (45) Farm Arrays in the west and Subterranean (46) Shoreline in the far east. The western side of the region features a steep fissure and a pit overhang which are difficult to scale once Slugcat has dropped down. Subterranean is home to a large number of Subterranean (47) Centipedes, as well as Subterranean (48) Miros Birds that patrol the center of the map. Subterranean (49) Filtration System also contains a high number of Subterranean (50) Black Lizards, which can easily corner Slugcat in narrow crawlspaces. A subterranean lake in the east of the region contains a unique albino Subterranean (51) Leviathan, as well as an albino Subterranean (52) Jetfish when playing as Subterranean (53)Subterranean (54) Hunter. Players with fully upgraded Karma can pass through the Depths Subterranean (55).

Creatures

SubterraneanCreatures
Subterranean (56)Subterranean (57) All
  • Subterranean (58)

    Centipede (Adult)

    Subterranean (59)

  • Subterranean (60)

    Centipede (Overgrown)

    Subterranean (61)

  • Subterranean (62)

    Black Lizard

    Subterranean (63)

  • Subterranean (64)

    Centipede (Infant)

    Subterranean (65)

  • Subterranean (66)

    Scavenger

    Subterranean (67)

  • Subterranean (68)

    Monster Kelp

    Subterranean (69)

  • Subterranean (70)

    Miros Bird

    Subterranean (71)

  • Subterranean (72)

    Big Spider

    Subterranean (73)

  • Subterranean (74)

    Salamander

    Subterranean (75)

  • Subterranean (76)

    Blue Lizard

    Subterranean (77)

  • Subterranean (78)

    Batfly

    Subterranean (79)

  • Subterranean (80)

    Green Lizard

    Subterranean (81)

  • Subterranean (82)

    Leviathan

    Subterranean (83)

  • Lineage
  • Subterranean (84)

    White Lizard

    Subterranean (85)

  • Subterranean (86)

    Red Lizard

    Subterranean (87)

  • Subterranean (88)

    Spitter Spider

    Subterranean (89)

  • Subterranean (90)

    Red Centipede

    Subterranean (91)

  • Subterranean (92)Subterranean (93) Survivor
  • Subterranean (94)

    Dropwig

    Subterranean (95)

  • Subterranean (96)Subterranean (97) Hunter
  • Subterranean (98)

    Dropwig

    Subterranean (99)

  • Subterranean (100)

    Spitter Spider

    Subterranean (101)

  • Subterranean (102)

    Cyan Lizard

    Subterranean (103)

  • Subterranean (104)

    Jetfish

    Subterranean (105)

  • Subterranean (106)

    Red Centipede

    Subterranean (107)

  • Subterranean (108)

    Eggbug

    Subterranean (109)

  • Objects
    Subterranean (110)Subterranean (111) All
  • Subterranean (112)

    Blue Fruit

    Subterranean (113)

  • Subterranean (114)

    Mushroom

    Subterranean (115)

  • Subterranean (116)

    Cherrybomb

    Subterranean (117)

  • Subterranean (118)

    Bubble Fruit

    Subterranean (119)

  • Subterranean (120)

    Flashbang

    Subterranean (121)

  • Subterranean (122)Subterranean (123)Subterranean (124)

    Pearl

    Subterranean (125)

  • Subterranean (126)

    Popcorn Plant

    Subterranean (127)

  • Subterranean (128)

    Karma Flower*

    Subterranean (129)

  • * Karma Flowers do not appear as Hunter

    Points of Interest

    Gallery

    Subregions

    Filtration System

    Filtration System is a dark and dimly lit maze of pipes and shafts connected to Subterranean through four unique tunnels. The lack of illumination makes exploration challenging without a light source. The subregion is also inhabited by a large number of Subterranean (138) Black Lizards, which can easily corner Slugcat in narrow crawlspaces. Filtration System can also be accessed directly via Subterranean (139) Drainage System and serves as the only entrance to the Depths.

    Subterranean (140)Subterranean (141) SPOILER WARNING: Saint
    This section contains major plot details from Saint. If you have not made significant progress or completed the game as Saint, then read no further!

    In Subterranean (142)Subterranean (143) Saint's version, Filtration System is lit up with slow-moving lights identical to those in the Depths, and the lower rooms introduce a wavy effect identical to the cave rooms in the Depths. Void Spawn also appear in numerous amounts in these rooms.

    Spoilers end here.Subterranean (144)

    Depths

    Subterranean (145)Subterranean (146) SPOILER WARNING: Ending
    This section contains major plot details from the end of the game. If you have not yet completed the game on any difficulty, then read no further!

    The Depths is the deepest area in the game and can be accessed through a shaft at the bottom of Filtration System. There is no threat of Rain, and no creatures spawn aside from the Subterranean (147) Guardians to the west of the temple compound. There is no simple way to climb back up the entrance shaft.

    The upper area in the Depths contains a series of temple and shrine-like structures. In order to progress beyond this compound, the player must have unlocked the 10th Karma level, typically acquired by visiting Subterranean (148) Five Pebbles or visiting four Subterranean (149) Echoes. A small room near the entrance of Depths raises Subterranean (150)Subterranean (151) Slugcat's Karma to their current max level. Attempting to move past the Guardians without a maximum karma of 10 results in the Guardians throwing Slugcat back to the start of the room. Repeated attempts cause Slugcat to be flung heavily against the ground, resulting in death. Guardians have extremely high health pools and so cannot be killed conventionally.

    As the player progresses downwards, the compound gives way to a loose cave system which eventually opens out into a lake of golden dark liquid, known as the Void Sea. Slugcat cannot drown in this liquid, and swimming down into this lake begins the ending sequence.

    Spoilers end here.Subterranean (152)

    Subterranean (153) Downpour-Exclusive Content

    This section contains content exclusive to the Downpour DLC. This content is not available in the base game.

    Subterranean (154)Subterranean (155) SPOILER WARNING: Saint
    This section contains major plot details from Saint. If you have not made significant progress or completed the game as Saint, then read no further!

    In Subterranean (156)Subterranean (157)Subterranean (158) Saint's campaign, the Depths is almost entirely missing, consumed by the Void Sea. Only the pipe leading to Filtration System and a single platform to stand on remain. The background is also mostly gone, replaced with a gold gradient as a background.

    Jumping off the platform before Saint reaches attunement causes Saint to loop around to the top of the room. Maneuvering to the side of the room loops Saint to the other side. If Saint has reached attunement, jumping off causes Saint to fall through a series of empty rooms with increasingly bright backgrounds. After the 1st empty room, Saint becomes perpetually stunned and cannot move. The screen eventually fades to white and a black 10th karma symbol fades in. After a short time, the background fades to black and the symbol fades to white at the same time, and the symbol then fades out. Saint falls into Rubicon at this point.

    Spoilers end here.Subterranean (159)

    Subterranean (160) Downpour-exclusive content ends here.

    Arena Mode Unlockables

    LocationUnlockables
    SubterraneanSubterranean (161) MapsCaveNestShortcuts
    Subterranean (162) Filtration NodeSubmerged
    Subterranean (163) CreaturesSubterranean (164) Black LizardSubterranean (165) Overgrown Centipede
    Subterranean (166) Monster Kelp Subterranean (167)Subterranean (168)Subterranean (169)Subterranean (170)Subterranean (171)Subterranean (172)Subterranean (173)Subterranean (174)
    Subterranean (175) Red Centipede Subterranean (176)Subterranean (177)Subterranean (178)Subterranean (179)Subterranean (180)Subterranean (181)Subterranean (182)Subterranean (183)
    Subterranean (184) ObjectsSubterranean (185) Mushroom
    Subterranean (186) RegionsSubterranean (187) Subterranean (188) Subterranean

    Trivia

    • There are a few possible methods to scale the western fissure, most commonly Subterranean (189) Spears and a Subterranean (190) Grappling Worm or Subterranean (191)Subterranean (192) Explosives as well as starving and backflipping with a Subterranean (193) White Squidcada. It can also be consistently done as Subterranean (194)Subterranean (195) Saint or as Subterranean (196)Subterranean (197) Spearmaster.
    • It is possible, using TAS tools, to return to Filtration System after reaching the Depths.
    • In one of the western entrances to the Filtration System, rain does not flood the tunnels, allowing Slugcat to stay in one area indefinitely.
    • The shaft in the Filtration System serving as the entrance to the Depths only floods if the More Slugcats Expansion is disabled.
    • Subterranean (198) Subterranean contains the Subterranean (199) Bonus Pearls, a uniquely-coloured pearl which is handled identically to a generic pearl.

    Subterranean (200)Subterranean (201) SPOILER WARNING: Ending
    This section contains major plot details from the end of the game. If you have not yet completed the game on any difficulty, then read no further!

    • There are multiple unintended ways to bypass the Guardians in Depths.
      • With good timing, it is possible to blind them with two Subterranean (202) Flashbangs for long enough to run past. This was specifically patched out for Subterranean (203)Subterranean (204) Hunter in version 1.5.
      • The Guardians can be bypassed by distracting them with a living creature. This works best with small living creatures such as Hazers or Vulture Grubs that can be swallowed and regurgitated repeatedly, aggravating the Guardians more quickly.
      • The exit can be reached by manipulating the Guardians to throw Slugcat straight upwards, then throwing objects to reach the pipe.
      • It is possible to fully despawn the Guardians by interrupting their room loading time. This is considered the simplest and fastest method of the Guardian despawn and is used for any% speedruns.

    Spoilers end here.Subterranean (205)

    Maps

    Subterranean (206)
    Subterranean (207)
    Subterranean (208)
    • Download all full sized .png visual maps here.

    Interactive Map

    Vanilla Subterranean Map by Henpemaz

    Downpour Subterranean Map ported by JuliaCat57

    Expedition

    Vista locations
    SB_D04SB_E04SB_H02

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